Information & Technology Essential Standards (ITES)
The Information Technology Essential Standards (ITES) for the middle grades are integrated into all subject areas. Download the ITES here.
Sources of Information
I can analyze and evaluate sources to get the best answers to my questions.
Technology as a Tool
I can analyze, evaluate, and choose the correct tool and skill for the assigned task.
I can use the steps in a research process to complete a project individually or with other students.
Safety & Ethical Issues
I can demonstrate appropriate use of computers and responsible behaviors when using information and technology resources.
The Five Pillars of Technology Resources
Durham Public Schools' Educational Technology (EdTech) Department has organized the district's technology portfolio into five categories:
Standards & Policies
...including ITES (above), Common Core standards, and state and district policies.
...including Project-Based Learning, the Big 6 / Super 3, IMPACT model, flipped instruction, and BYDS
Tools for Teaching & Learning
...including Edmodo, GoogleApps, Activinspire, Power Teacher, Nextpert, SMART Boards and student response systems
Curriculum Support Resources
...including Atomic Learning, Discovery Education, DEPOT, NC Wise Owl, Destination Success, Destiny, Learn NC, SAS Curriculum Pathways and many more
...including Next Network, Lexile Framework, Scholastic inventories and others
Google Apps for Education
Great for collaborating with colleagues and students
Safe social networking for education
Store files in the cloud and access them anywhere you have internet.
Share ideas with group members: arrange virtual sticky notes on a online canvas.
Collaborate on timelines, graphic organizers and other visual ideas.
Your personal internet desktop
Collaborative project organizer
QR Codes in Education
Learn how you can use Quick Response Codes in education, and create your own!
Poll your Students
Engage your kids with instant formative assessments!
Instant student response system, with educational exercises and games
Students can comment, ask questions, and give real-time feedback so you can address their needs.
Engage your class with a poll or a question, and see results in real time. Students can respond using text messaging, a custom URL, or even Twitter.